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1. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Lt Royal wrote: Yeh we had this problem re-occur the other night quite a few times, but only seems to be heavies that are able to spawn cloaked. Lucky Lowratehitman managed to capture one when recording and did a slow motion analysis on where a...
- by Vavilia Lysenko - at 2013.08.04 18:41:00
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2. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
ladwar wrote: Tosh Tearg wrote: CCP LaFerrari wrote: The view distance is partially tied to the weapon the player is using since for instance players using an assault rifle don't need to see as far as snipers. No offense but shouldn't...
- by Vavilia Lysenko - at 2013.08.04 16:39:00
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3. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
If I could suggest a Dev. takes an Ishukone Sniper Rifle to Spine Crescent around E:10 and aim down the Scope to someone running up the ramp or the stairs in G:9. or Spine Crescent. climb up the building at G:9 and aim down the Ishukone Scope to...
- by Vavilia Lysenko - at 2013.08.02 17:55:00
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4. [BUG] Graphical bug with distance increase - in Technical Support/Bugs [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=74777 https://forums.dust514.com/default.aspx?g=posts&t=98880 These two are about the same thing. The problem has definitely become worse since 1.3 I am now seeing some Mercs "throu...
- by Vavilia Lysenko - at 2013.08.02 17:32:00
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5. Sniper Scope/ Enemy in Terrain - in Technical Support/Bugs [original thread]
Captain Wontubulous wrote: The effect where you cannot see someone down your scope and they blend into the environment is still persisting. Worse yet, they are now invincible. I just shot where someone's head was supposed to be 3 times thinking...
- by Vavilia Lysenko - at 2013.08.01 16:30:00
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6. [New Bug] Z-Culling rendering issues. - in Technical Support/Bugs [original thread]
Bradende wrote: While that's certainly true, the severity of the issue with 1.2 went from kind of tolerable to extremely impairing. In fact, just about any outpost with a floor cannot be attacked from above. I am finding it is not only Floor...
- by Vavilia Lysenko - at 2013.07.09 18:01:00
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7. [bug] Enemies merging with walls and/ or floor. - in Technical Support/Bugs [original thread]
Donovare S wrote: honestly I don't mind the players body not showing up and only the name does, but now when they walk in the citys or under the buildings half the body goes missing into the concrete. or they move into the walls, like is this a...
- by Vavilia Lysenko - at 2013.07.04 17:55:00
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8. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
Alex Smoke wrote: Hello CCP, I own a Panasonic P65ST50 (65 inch plasma 2012 model) that I play on and she's a beaut! The picture quality on the Panasonic plasmas is the connoisseurs choice in a world owerflown with cheap LED LCDs with poor bla...
- by Vavilia Lysenko - at 2013.07.01 17:50:00
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